翻訳と辞書
Words near each other
・ Halo antenna
・ Halo blight
・ Halo Burger
・ Halo Circus
・ Halo Corporation
・ Halo Dogs
・ Halo Dolly
・ Halo effect
・ Halo effect (disambiguation)
・ Halo Friendlies
・ Halo hat
・ Halo headlights
・ Halo in a Haystack
・ Halo I–IV
・ Halo James
Halo Legends
・ Halo Manash
・ Halo mass function
・ Halo Meadows
・ Halo nevus
・ Halo nucleus
・ Halo occupation distribution
・ Halo of Blood
・ Halo of Flies
・ Halo of Flies (song)
・ Halo orbit
・ Halo Original Soundtrack
・ Halo Records
・ Halo sign
・ Halo Star


Dictionary Lists
翻訳と辞書 辞書検索 [ 開発暫定版 ]
スポンサード リンク

Halo Legends : ウィキペディア英語版
Halo Legends

''Halo Legends'' is a collection of seven short anime films set in the ''Halo'' science-fiction universe. Financed by ''Halo'' franchise overseer 343 Industries, the stories were created by six Japanese production houses: Bones, Casio Entertainment, Production I.G., Studio 4°C, and Toei Animation. Shinji Aramaki, creator and director of ''Appleseed'' and ''Appleseed Ex Machina'', serves as the project's creative director. Warner Bros. released ''Legends'' on DVD and Blu-ray Disc on February 16, 2010.
The idea for an anime compilation existed for years before there was momentum for the project. 343 creative director Frank O'Connor produced story outlines or finished scripts that the production houses animated in a variety of styles.
==Development==

To oversee development of the entire ''Halo'' franchise, Microsoft created an internal division, 343 Industries, to manage the ''Halo'' brand. Frank O'Connor, 343's creative director, said that such a move was vital: "If you look at how George Lucas held on to ''Star Wars'', not just to make money from action figures but to control the direction the universe went in, you can see why we think it's pretty vital."
''Halo Legends'' had origins in the 2006 Marvel Comics tie-in, ''The Halo Graphic Novel''; O'Connor said that the idea of an anime compilation existed for years before there was momentum for the project.〔 Wanting to tell smaller stories in a different format than video games and novels and in different art styles, O'Connor said that anime was a natural fit. An additional consideration was that 343 Industries felt that the Japanese style of narrative fit the stories well. Most of the animation studios Microsoft approached were available for the project. Most studios were "afraid" of creating their own stories, even if they were familiar with the series, so O'Connor sent them possible story treatments. Microsoft was deeply involved in making sure story details were correct and writing the scripts for the stories—O'Connor estimated that 50% of the dialogue in the final products were verbatim from the original scripts.〔 While all the stories save one are considered canon, O'Connor noted that some discrepancies were the cause of artistic interpretation.
The animation studios were given wide latitude in their presentation.〔 "We realized very early on (''Halo'' ) could take interpretation," said O'Connor, saying that the look-and-feel of the universe persisted even through differing artistic styles.〔 In developing their stories and styles, the anime studios were supplied with access to ''Halo''s story bible and art assets.
One of the artistic styles that is the most radical departure from traditional animation styles is in "The Duel", which employs a filter that makes every cell look as though it was hand painted by watercolors. His goal that he was aiming for in this project was, "to make audiences understand there should be other styles of animation beyond the existing two primary kinds of animation presented—precisely cel-drawing 2D style and CG 3D style. I wanted to show that creators are not limited, that they have many options for different (animation) styles to create stories."〔(【引用サイトリンク】publisher=Fancoredaily )


Voice recording for the English dub was done by Seraphim Digital in Houston, Texas.〔(【引用サイトリンク】publisher=SXAniMedia )〕〔(【引用サイトリンク】publisher=Anime News Network )〕

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Halo Legends」の詳細全文を読む



スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース

Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.